I think I'm actually running out of things to program, which is good I suppose? I guess I'll have to start using my on-campus free time to do some level design/play testing to get feedback. But I still have a few more things I can program before then.
Finish text-box system. I'm done, I think...
Make AI path-find using nodes.
Fix issue with button spacing in the EntityEdit menu.
Make the main menu.
Do some kind of animation work? Possibly start on villagers?
I'm getting terrible at that evaluation thing, oh well. Things are going okay, but I really need to settle down and try to burst through as much work as possible, university is also starting up again here in NZ, and that could be a real problem. However I should have around 5-6 hours free around on campus with my laptop everyday, with no games on it, so I might be more productive than less, hopefully.
Anyway, here's today's selection of possible stuff to work on: